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Task - 3 Be able to apply pre-production planning for a specific media production

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Elements of production Finance in video games differs between publisher and development companies. Although whatever the amount of a budget for example 5 million (Indie) or 20-100 million (AAA) the money will be spilt in two, development and marketing. Development includes equipment, personnel, offices, etc. Marketing includes TV adverts, merchandise, apps, etc. Most critics and gamers label a video games cost by the amount of budget put into development but marketing even though it is apart of the budget is regular not included. This is because publishers don't reveal its marketing budget so its left to scepticism and the true budget of a game is left uncountable. When publishers or developers are asked questions about a video games marketing budget they deceptively dodge these questions. Chris Sigarty (Bethesda, producer for star craft 2) said "Blizzard doesn't have any sort of set budget for their games, and spends as much as is necess...

Task - 2 Be able to prepare pre-production documentation for a specific media production

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Procedures in video games Video game production is an extensive process full of procedures financial, legal, ethical and personnel alike. Although even the best game developers and publishers can misunderstand these procedures. For example: Atari (1972) was the main video game developer and publisher in the 70’s it capitalized on the modern arcade machine. Creating and releasing over one hundred video games, popular titles were Asteroids (1979) and Centipede (1980). The company’s movement to video game consoles might have been its downfall as company's ownership changed several times. After release of the ET. The video game (1982), plummeted the company’s success as they mass produced too many copies of the game which was poorly felt by critics and gamers. Losing millions each year a final console in 2008 was released, the companies last hope of success failed, and in 2013 Atari filed for bankruptcy protection. Overall the company investing in the video game consoles market b...

Task - 1 Understand requirements for a specific media production

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There are many types of production. There are many sorts of media production and they all require different needs, but the fundamentals of all media production are: finance, time, personnel, contributors, facilities, materials, locations and the codes of practice and regulation. To begin with video games, developers have two options to gain money for their project, first is traditionally pitching to publishers to acquire a partnership for the project this can range from thousands to potentially millions. For example, Destiny (Bungie, 2014) had a budget of 500 million! But this includes advertising, packaging, infrastructure support, royalties, and other costs. Although these publishers will invest their money towards a project for the promise of a certain fraction of the profits earned by the video game. The second option a developer has is crowdfunding, this work especially well for indie developers who usually don’t get the triple ‘A’ funding from publishers. In this scena...